Search results

40 packages found

Small grid framework to create ecosystem models and simulations

published 2.8.6 8 months ago
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Interface Grid for games

published 0.4.1 a month ago
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Comprehensive pathfinding library for grid based games

published 0.4.18 8 years ago
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Comprehensive pathfinding library for grid based games

published 0.4.17 a year ago
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[![tested with jest](https://img.shields.io/badge/tested_with-jest-99424f.svg)](https://github.com/facebook/jest)

published 1.0.1 3 years ago
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A simple square grid made for games

published 1.0.6 9 months ago
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CoinPayments is a cloud wallet solution that offers an easy way to integrate a checkout system for numerous cryptocurrencies. Coinpayments now also offers coin conversion via Shapeshift.io.

published 1.4.1 a month ago
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a Node.JS implementation for AStar path finding algorithm. This implementation uses primitive data types (Number and Byte/Buffer) to present location and block data that significantly improve the speed and have a good control on memory consumption

published 0.2.6 9 months ago
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CoinPayments is a cloud wallet solution that offers an easy way to integrate a checkout system for numerous cryptocurrencies. Coinpayments now also offers coin conversion via Shapeshift.io.

published 1.1.6 6 years ago
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Game inventory grid state manager.

published 0.0.1 7 years ago
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An infinite growing canvas grid that renders smoothly no matter how big it gets

published 1.0.13 3 months ago
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Comprehensive pathfinding library for grid based games

published 0.4.19 3 years ago
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Solver / formatter for Nonograms (Griddlers, Picross, Hanjie, Japanese Crosswords)

published 2.0.0 6 years ago
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‹Hexgrid› implementation from Red Blob Games (https://www.redblobgames.com/grids/hexagons/implementation.html) packaged as an ES module

published 1.0.0 3 years ago
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Comprehensive pathfinding library for grid based games

published 0.0.3 3 years ago
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Comprehensive pathfinding library for grid based games

published 0.4.18 5 days ago
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a Node.JS implementation for AStar path finding algorithm. This implementation uses primitive data types (Number and Byte/Buffer) to present location and block data that significantly improve the speed and have a good control on memory consumption

published 0.2.6 11 years ago
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a Node.JS implementation for AStar path finding algorithm. This implementation uses primitive data types (Number and Byte/Buffer) to present location and block data that significantly improve the speed and have a good control on memory consumption

published 0.2.6 7 years ago
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grid

published 4.0.2 7 years ago
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